Triggered
Stolen Heart » Devlog
Throughout this week I've been spending most of my attention to getting objects to be picked up and spin. I haven't created an exact number of how many hearts I want the player to collect but I believe i'm going to start with 10. Getting them to be collected has proven difficult as the trigger elements are different than what i'm used to and the code I tried writing myself wasn't working too well. I hope to fix these problems before the Alpha test and start being able to add color to everything soon.
Files
Chisesi_MT.zip 498 MB
Mar 06, 2019